While there are quite a few MMU games, the goal was to get Rogue Squadron 2/3 near full speed on current hardware before it was playable. Regardless of all of her, and other developers, optimizations, MMU mode still remained a very demanding feature.ĭevelopers attacked the problem again over the past two months, with a goal of reducing MMU overhead as much as possible. So hold tight, and please enjoy this month's Notable Changes!Ĥ.0-4963 - Faster Memory Management Unit (Part 2) by Fiora ¶Ī few months ago Fiora as much as doubled the performance of MMU games through improvements like the "far code" cache, implementing paired loads/stores in MMU mode, and a few other tweaks. Thanks to a ton of work from the staff, tons of testing from the forum users, hardware tests, newcomers and veteran's alike, Star Wars Rogue Squadron II: Rogue Leader and Star Wars Rogue Squadron III: Rebel Strike are both playable and completable in Dolphin at long last.Ĭonsidering just how many big merges were changed and how much work was done that may not even be the biggest news of the month.
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